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Post by Dave on May 6, 2015 9:23:35 GMT -5
-Shipping and Transport:
The NGO, being in the process of merging with the Free People's Republic has contracted out a good chunk of it's shipping and transport infrastructure. This means that your smuggler can be paid to run cargo legally for the NGO. It also means that you can use this new legal status to cause mischief by running contraband with legal cargo, etc. Contact Dave for details.
-Security and Mercenary work:
Likewise, security work and some minor military needs are also being contracted out. This means that your Merc or Bounty Hunter can take jobs from the NGO hunting down pirates, guarding dignitaries and such, or Patrolling the shipping lanes in NGO space.
-Military Duty: If you prefer classic military roles, there's room for that as well. The NGO and Daimon both are in need of military resources. Also, the Mandalorians have been contracted to protect and hold the NGO boarders.
-Pirates: If you would like to play a pirate or other horrible space scum, please do so! As these rolls begin to fill up, I will put a listing of characters here and will set up some way to have interesting interaction.
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Post by Dave on May 9, 2015 12:08:42 GMT -5
If you are: A smuggler, A Pirate, Ne'er-do-well. You would be aware of a few groups operating in the seedy underbelly of the Galaxy.
These groups are:
The Three Hutt Families that make up the Syndicate.
-Narpha The Hutt who has a large hold on illegal gambling, numbers running, and other pleasure enterprises like prostitution and illegal fighting matches.
-Dratuu, who's family oversees much the fringe sectors' weapons running. As well as the movement and supply of illegal drugs.
-Garantah, who deals almost exclusively in financial crime. Money laundering, private loans, smuggling, etc.
The Buffton Trade Cartel, nuff said.
Red Nova, a loose conglomerate of small pirate gangs who operate under one banner to instill fear in the the outer rim shipping lanes.
Others as this develops.
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